Building a Spawner Deck in Tower Rush
Bertha Mullan edited this page 3 months ago


By filling your side of the map with passive buildings that constantly generate cheap units, you force the opponent to spend all their elixir simply trying to survive.

This article details the absolute best cards and strategies required to build the ultimate, unbreakable Spawner deck.
The Foundation of the City
The Goblin Hut is the absolute core of the strategy; it provides constant, annoying chip damage against the enemy tower while acting as a sturdy distraction for ground tanks.

The Barbarian Hut is the heavy investment (often costing 7 elixir) and is usually played only in double elixir; it acts as an immovable defensive wall while generating massive, high-health pressure.
It provides constant ground distraction and acts as a hard counter to single-target tanks like the Prince.If they just used their Fireball on your tower, you have a safe 10-second window to place your new hut.Spawner decks dominate in double elixir. The Support Cards
Cards like the Flying Machine or Dart Goblin are perfect because they can sit safely behind your wall of huts and snipe enemy attackers from a distance.

You also need a heavy spell of your own (usually Poison or Fireball) to destroy the opponent's defensive units that get stuck trying to clear your massive swarms.
Hut TypeWhat it DoesPlacement ZoneGoblin Hut (5 Elixir)Constant anti-air chip damage and spell baitSafely behind the Princess tower or deep in the cornerFurnace (4 Elixir)Splash damage pressure and swarm controlAggressively in the center to pull tanks and pressure the bridge Suffocating the Opponent
You are daring the opponent to break through an infinite wall of meat shields.

They will run out of spells long before you run out of troops.

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